Page 1 of 1
platform from halo campaign
Posted: Wed Feb 13, 2008 6:46 pm
by 002
It's a mach tag. Import it into bg.
I have problems importing collision models. It crashes halo.
c20.map
Posted: Wed Feb 13, 2008 6:49 pm
by seabeast
erm... OK? use the tut in Fonzie's mod pack.
Posted: Wed Feb 13, 2008 7:40 pm
by KoRnDoG
try swapping mod2 and coll of a scenery to your platform. if thats not already what your doing.
if you are doing that, then try swapping it in for a scenery in the scnr tag instead
Posted: Wed Feb 13, 2008 9:29 pm
by Mota-Lev
If you can import. Make sure you don;t null out the tendils.
Posted: Fri Feb 15, 2008 7:45 am
by 002
I can't do collision models. Maybe I should swap collision and model. This is what my routine of importation is:
I've done this:
1. Open HHK
2. Open c20.map
3. Open Demo Hack and Demo hack bloodgulch.map
4. Open Bloodgulch.map with hhk
5. Recursively export platform.mach
6. Recursively import platform.mach
7. Rebuild
8. Demo Hack bloodgulch.map
9. Open Eschaton
10. Open Bloodgulch.map with eschaton
11. Close HHK because it is in the way
12. Swap boulder.scen with platform.mach in the scnr of bloodgulch
13. Get out chunk cloner and open bloodgulch
14. chunk clone scenery
15. Open Halo Demo
16. Go to Multiplayer/LAN/Bloodgulch/Slayer/OK
17. Halo Crashes
18. Delete bloodgulch.map
19. Empty trash
20. Get out a double-barrel shotgun and shoot my computer's keyboard
EDIT: IT WORKED! YAY THROW A PARTY! RAISE THE ROOF!
Posted: Fri Feb 15, 2008 8:25 am
by TaxiService
002 wrote:I can't do collision models. Maybe I should swap collision and model. This is what my routine of importation is:
I've done this:
1. Open HHK
2. Open c20.map
3. Open Demo Hack and Demo hack bloodgulch.map
4. Open Bloodgulch.map with hhk
5. Recursively export platform.mach
6. Recursively import platform.mach
7. Rebuild
8. Demo Hack bloodgulch.map
9. Open Eschaton
10. Open Bloodgulch.map with eschaton
11. Close HHK because it is in the way
12. Swap boulder.scen with platform.mach in the scnr of bloodgulch
13. Get out chunk cloner and open bloodgulch
14. chunk clone scenery
15. Open Halo Demo
16. Go to Multiplayer/LAN/Bloodgulch/Slayer/OK
17. Halo Crashes
18. Delete bloodgulch.map
19. Empty trash
20. Get out a double-barrel shotgun and shoot my computer's keyboard
EDIT: IT WORKED! YAY THROW A PARTY! RAISE THE ROOF!
D: NOOO!!!
YOUR DOING IT WRONG!!!
dont rebulid. it works aneeways.
Posted: Fri Feb 15, 2008 9:59 am
by Altimit01
There's nothing wrong with rebuilding. In fact it's usually a good idea. The not rebuilding method is kinda sketchy. Of course I didn't see any mention of saving which is even worse. You usually gotta save.
Posted: Fri Feb 15, 2008 11:15 am
by KoRnDoG
Altimit01 wrote:There's nothing wrong with rebuilding. In fact it's usually a good idea. The not rebuilding method is kinda sketchy. Of course I didn't see any mention of saving which is even worse. You usually gotta save.
yeah, after the HHK bit of importing. ive never had a problem importing after i learnd the correct way. worx every time.

Posted: Fri Feb 15, 2008 11:47 am
by 002
I just now need to import the trees
Posted: Fri Feb 15, 2008 12:15 pm
by TaxiService
Altimit01 wrote:There's nothing wrong with rebuilding. In fact it's usually a good idea. The not rebuilding method is kinda sketchy. Of course I didn't see any mention of saving which is even worse. You usually gotta save.
yeah yeah, effectively it isnt wrong. i said it wrong <_<
anyway, what i thought while i was writing it was: dont tell to rebulid here unless you'r saying to rebulid just after the mod is finished.
... ARGH!!! IT DOSENT MAKE SENSE IN ENGLISH!!!! I HATE THIS PLACE!
Posted: Fri Feb 15, 2008 2:10 pm
by seabeast
Posted: Fri Feb 15, 2008 2:58 pm
by Mota-Lev
Just a word of advice. Duplicate before you import.