Request new mods.
Moderator: Halo Moderators
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yogdude
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by yogdude » Sun Sep 07, 2008 4:54 am
does anyone know how 2 get sounds from outside the game and use them instead of E.G the warthog gun or the asault rifle cos im makin a ww2 mod with different sfx and projectiles, so reply ASAP please
Jake

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Modzy
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by Modzy » Mon Sep 08, 2008 4:26 pm
No, we do not have a sounds injector right now.
But.... My and slappey have been talking about

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seabeast
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by seabeast » Mon Sep 08, 2008 6:06 pm
I thought I read somewhere that HMT could inject sounds somehow... I'll try and see where I found it...
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Modzy
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by Modzy » Mon Sep 08, 2008 7:26 pm
Seabees4 wrote:I thought I read somewhere that HMT could inject sounds somehow... I'll try and see where I found it...
The PC version can, but not the mac one.
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cQuence
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by cQuence » Fri Sep 12, 2008 9:04 pm
SHUT UP WW2 SUX MODERN RULES AND YOU NOE IT.

Changed my name to cQuence... Im still Shockwav tho.
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yogdude
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by yogdude » Mon Sep 15, 2008 2:29 am
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Fuel
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by Fuel » Tue Sep 16, 2008 6:35 pm
ancient is the best
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yogdude
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by yogdude » Fri Sep 19, 2008 4:20 am

listen can someone make a sound injector, i mean wouldn't it be quite simple, just replacing sounds. Or some way that u could fiddle with the sounds.map?
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Modzy
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by Modzy » Fri Sep 19, 2008 3:21 pm
We have the power to extract sounds easily, but recompiling it another story.
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Altimit01
- Eschaton Dev

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by Altimit01 » Fri Sep 19, 2008 6:29 pm
Meh. The issue primarily is how the sound segments are split into 5 second sections. Constant time, but not constant data size. As for importing. It's easy. The issue is if it's not split up then only the first 5 seconds are played. If you split it up according to the snd! tag, then it's a matter of matching up all of the chunks within the reflexives to each of the segments (also keeping in mind the linking order between chunks). Quite tedious. Almost worth figuring out the entire structure so as to create new snd! tags. Also no I will not make something to do this within the next month.
Disclaimer: I am no longer active. Any posts, PMs or other communication I use has no guarantee of accuracy or follow up.
Download Eschaton:
Mediafire
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Modzy
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by Modzy » Fri Sep 19, 2008 6:37 pm
Altimit01 wrote:Also no I will not make something to do this within the next month.
haha
Nice Alt

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xxxshooter
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by xxxshooter » Sun Dec 14, 2008 8:39 pm
Lol... ive had a WW2 mod sitting around (not completed of course...)
Random Pics of it
it has been sitting for a good 4-7 months....
i asked for help a long time ago but i was not good enough for help yet. (still not)
*sigh*
Still in progress:

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§hÎn£¥ H€llm£†
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by §hÎn£¥ H€llm£† » Tue Dec 16, 2008 3:37 am
xxxshooter wrote:Lol... ive had a WW2 mod sitting around (not completed of course...)
Random Pics of it
it has been sitting for a good 4-7 months....
i asked for help a long time ago but i was not good enough for help yet. (still not)
*sigh*
that looks pretty good actually!
nice bump.


Lies for the weak...Beacons for the deluded
I shall have my revenge on a prophet, not a plague!
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xxxshooter
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by xxxshooter » Tue Dec 16, 2008 2:52 pm
o jezuz... i didnt realize that that was an old post... my bad guys
Still in progress:

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seabeast
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by seabeast » Tue Dec 16, 2008 5:19 pm
What'd you need help with?
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