3 seated shooter ghost/covenant drop pod

Everything about HD, MD, and their mods.

Moderator: Halo Moderators

Mgalekgolo
Commando
Posts: 2589
Joined: Thu Jun 24, 2010 6:36 am

3 seated shooter ghost/covenant drop pod

Post by Mgalekgolo » Wed Sep 22, 2010 2:21 pm

yeah.... halo CE. i finally have it. anyone know how i can make my own BSP( i just got gmax)? i was thinking of putting bloodgulch and some other random bsp (:
Last edited by Mgalekgolo on Mon Sep 27, 2010 3:15 pm, edited 1 time in total.
Yarok wrote:There may be a giant dildo protruding from your forehead.
Image

Amy
Green Beret
Posts: 3628
Joined: Mon Nov 17, 2008 6:22 pm
Location: Mota-Lev's house.
Contact:

Re: lol i got it

Post by Amy » Wed Sep 22, 2010 2:26 pm

lol good luck learning how to bsp.
MGM Sig
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

Mgalekgolo
Commando
Posts: 2589
Joined: Thu Jun 24, 2010 6:36 am

Re: lol i got it

Post by Mgalekgolo » Wed Sep 22, 2010 2:34 pm

dont worry XP. i learn and adapt fast. i already half know how to make a collision, and have already edited and rebuilt tutorial. ive had it for 3 hours tho
Yarok wrote:There may be a giant dildo protruding from your forehead.
Image

klambo123
Newbie
Posts: 20
Joined: Sun Sep 12, 2010 4:37 pm
Location: Your Backyard

Re: lol i got it

Post by klambo123 » Fri Sep 24, 2010 7:01 am

cool I'm getting CE Thursday :(
Image

Mgalekgolo
Commando
Posts: 2589
Joined: Thu Jun 24, 2010 6:36 am

Re: lol i got it

Post by Mgalekgolo » Sat Sep 25, 2010 4:53 pm

ok so i made a 3 seated lifepod XP. and if you want me to release my 15 seat version of the L4D zombie respawner i can. i also gave the hunter a HUD.
Im really bored so i want some requests.
also i made a 4 seated warthog.
Yarok wrote:There may be a giant dildo protruding from your forehead.
Image

TaxiService
Night Stalker
Posts: 6887
Joined: Thu May 24, 2007 5:52 am
Location: 41.896198, 12.4165945
Contact:

Re: lol i got it

Post by TaxiService » Sat Sep 25, 2010 10:24 pm

cool! try reading some tutorials on halomaps.org or something! o:

damn, i wish i had something to ask you to do! XD

oh yeah, you could make a ghost with three serious seats! and by serious i mean that the two that are not the driver's can use weapons properly! D:

like, how can i say... >_> I once made a ghost with two seats: driver and passenger. I moved the passenger seat on the right wing of the ghost, and named it w-passenger. i thought "cool! now people can support ghosts with weapons! :D" ...but no! When you go shooting while into the passenger seat your projectiles come out from the same place the ghost's do! D:


...like, you get my problem? >_< it's like if shooting rockets from warthog's passenger seats resulted in shooting it from the turret. How do you fix that?
  • TaxiService! Shitposting since 2007!
MGM Sig

Mgalekgolo
Commando
Posts: 2589
Joined: Thu Jun 24, 2010 6:36 am

Re: lol i got it

Post by Mgalekgolo » Sun Sep 26, 2010 5:51 am

Lol i remember that ghost. well i could make that, but ill have to do a few tests before im sure the weapons can go out of the weapon (i have a few theory's). also i dont know how to move where the seats are but ill figure it out. im bored so ill start now.
Yarok wrote:There may be a giant dildo protruding from your forehead.
Image

Amy
Green Beret
Posts: 3628
Joined: Mon Nov 17, 2008 6:22 pm
Location: Mota-Lev's house.
Contact:

Re: lol i got it

Post by Amy » Sun Sep 26, 2010 6:37 am

Argh. When i got CE i couldn't do shit with it.... I still can't do shit except for read tutorials. shit.
MGM Sig
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

Mgalekgolo
Commando
Posts: 2589
Joined: Thu Jun 24, 2010 6:36 am

Re: lol i got it

Post by Mgalekgolo » Sun Sep 26, 2010 6:46 am

lol. i can barely do shit with it now. halomaps is a good place to ask questions. can you even recompile scenario's? tool build-cache-file then the path to your scenario XP
ok so i made the seats, and Im testing out my theorys.
i now know how to model bsp's....
Yarok wrote:There may be a giant dildo protruding from your forehead.
Image

Amy
Green Beret
Posts: 3628
Joined: Mon Nov 17, 2008 6:22 pm
Location: Mota-Lev's house.
Contact:

Re: lol i got it

Post by Amy » Sun Sep 26, 2010 9:46 am

I know how to model bsps. I just cant model for my life. (Bsp modeling that is...)
MGM Sig
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

Mgalekgolo
Commando
Posts: 2589
Joined: Thu Jun 24, 2010 6:36 am

Re: lol i got it

Post by Mgalekgolo » Sun Sep 26, 2010 9:53 am

hmm...
modeling is easy with 3ds max
Yarok wrote:There may be a giant dildo protruding from your forehead.
Image

2310
Ranger
Posts: 686
Joined: Sat Dec 26, 2009 5:16 am
Location: Forerunner Cartography Installation 330, making new maps!

Re: lol i got it

Post by 2310 » Sun Sep 26, 2010 2:04 pm

Mgalekgolo wrote: Im really bored so i want some requests.
A drop pod that can be used in both Firefight-ish maps and Campaign.

Drops Elites, pop-off cover that can do some damage if you're standing right in front of it, and detonates after a certain amount of time for denial of resources (doesn't do much damage, more for removing object to avoid lag).

Mgalekgolo
Commando
Posts: 2589
Joined: Thu Jun 24, 2010 6:36 am

Re: lol i got it

Post by Mgalekgolo » Sun Sep 26, 2010 3:24 pm

taxi ive finished the ghost, can you move the seats?
and ill see what i can do about the drop pod, but it will blow up on contact with the ground but wont hurt the elite. not sure if possible though. where is the vehicle collision referenced? globals?
Yarok wrote:There may be a giant dildo protruding from your forehead.
Image

2310
Ranger
Posts: 686
Joined: Sat Dec 26, 2009 5:16 am
Location: Forerunner Cartography Installation 330, making new maps!

Re: lol i got it

Post by 2310 » Sun Sep 26, 2010 10:59 pm

Mgalekgolo wrote:taxi ive finished the ghost, can you move the seats?
and ill see what i can do about the drop pod, but it will blow up on contact with the ground but wont hurt the elite. not sure if possible though. where is the vehicle collision referenced? globals?
Actually ... here's what it should do if possible:
  1. Spawn at spawn point intact with Elite in it
  2. Upon crash, sink nose into ground and stay that way
  3. After 5 (should be able to set in Eschy) seconds, pop off cover (maybe a projectile, or spawn a seat-less vehicle?)
  4. After a little longer than that (should be able to set time in Eschy) both cover and pod blow up into a purple mist.

TaxiService
Night Stalker
Posts: 6887
Joined: Thu May 24, 2007 5:52 am
Location: 41.896198, 12.4165945
Contact:

Re: lol i got it

Post by TaxiService » Mon Sep 27, 2010 7:46 am

Hunter: sure! send me the tags, bro!


2310: actually, what about this:

- the drop pod is a vehicle that absorbs falling damage; as soon as it lands, it dies due to the high fall it took.
- when dying, the destroying effect spawns a garb piece shaped like the drop pod door (herp derp)
- the whole pod should be modeled upside down, and given a phys tag with its center of weight way up above it; so that when falling it will head down.
why is that? so that when touching the ground, the elite will be forced out of the vehicle!
- the vehicle dying damage must not be passed to children under any circumstance!

...yeah! what about it? o_o
  • TaxiService! Shitposting since 2007!
MGM Sig

Post Reply

Who is online

Users browsing this forum: Ahrefs [Bot] and 14 guests