Test Server

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Monoman
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Test Server

Post by Monoman » Sun Apr 24, 2011 4:28 pm

The main server is now down. The test/mod server is up in its place. The address and port are the same so you will not have to change anything to join the server. The server is using an old version of the current world on the main server.

I will be listing what mods are currently running on the server and what to test out. The mod list will change throughout the testing period which will be at least 2 weeks. If you like a mod or do not like one, post about it here. If no feedback is given then a feature may be added to the server you do not like.

What to test out:
Destroy some trees and check if they grow back.

Create a secret door. This could be an alternative to chest protection or just something cool for secret rooms. See below for more information on how to create them.

Die or get killed. Your items should now go into a chest where you died.

You can now tame all mobs besides wolves. You will need Snowballs, Slimeballs, Eggs, or Bedrock to tame the mobs. See below for more commands.

Place a chest and add protection to it password and private. See below for more information.

VirtualChest will give you access to a chest where ever you are and it will not drop when you die. See below how to get one.


Mods:
AutoPlant - Removed for now. Replaced with TreeAssist.
Lockette - Removed for now. Replaced with LWC.
SecretDoors
Tombstone
MonsterTamer
VirtualChest
LWC wrote:LWC has alot of commands you can try out. Here are the basic ones. For more commands go here.
/lwc -c public -- This allows the chest to be open to all and not allow someone else to add protection to it.

/lwc -c private <playername> -- This allows you to make a chest private to you and the players listed.

/lwc -c password - This will place a password on the chest. Anyone with the password can open it.
Lockette wrote:REMOVED
To use, simply place a signpost on the floor directly beside a chest or other container to be locked. Enter [Private] as the first line. Your own name will automatically be entered on line 2 as the chest owner. Optionally type in the full names of two other users allowed to access the chest's inventory on lines 3 and 4.

When done correctly, the sign will automatically fix itself to the side the target chest, protecting it from unauthorized access! Only the chest's owner can then break the sign or chest.

Additionally, you can enter [Everyone] on lines 3 or 4 instead of a user name to allow everyone access to the contents of a private container.

The owner of a container can add more users by placing additional signs beside the container with the heading [More Users], where lines 2-4 specify the names of the additional users. You can edit the users on previously placed signs by right clicking the sign, and using the command '/lockette <line number> <text>' to change it.

Working with Doors:

To protect a door, you can use the same method as protecting a container, the sign will attach to the door automatically. In addition, you can attach a [Private] wall sign to any side of the blocks just above or just below a door. For double doors only one side needs a sign. Door support is enabled by default in the config file.

Once a door is protected it will only open for someone listed as a user, and will not respond to redstone power or switches unless [Everyone] is listed as a user. Iron doors which usually won't open from clicking will work just as wooden doors. In addition, double doors will open together automatically!

You can also use [More Users] signs as with containers, with the caveat that the sign cannot be placed on the block above the door if the [Private] sign is not above the door as well!
SecretDoors wrote:What a secret door is.


How to create a secret door.
For MonsterTamer

Code: Select all

/monsters|ms - displays a list of your current monsters.
/monsters|ms help - displays a list of commands.
/target [playername|mobtype] [mobname]|all - makes all friendly monsters in a 10 block
radius around you attack the specified player.
/target cancel [mobname]|all - cancels the targets of all friendly monsters in a
10 block radius.
/release [slot ID|monster type]- release the monster in the specified slot
or of the specified type. NOTE: /release 0 is the FIRST monster on the list.
/whistle - commands all of your monsters to come to you.
/follow - commands all selected monsters to follow you.
/follow [mobtype]|all - commands all friendly monsters of the specified type to follow
you.
/follow cancel [mobtype]|all - stops all friendly monsters of the specified type from
following you.
/wait [mobtype|all] - commands friendly monsters to wait at their current location.
/wait cancel - stops mobtypes from waiting.
/select [mobtype|all] - selects all monsters of that type (saves having to use the wand)
/deselect [mobtype|all] - deselects all monsters of that type (see above)
VirtualChest wrote:/gp c (|ChestName) - open the chest ChestName. If no ChestName provided, use the default chest. (by default your first chest)
/gp s (PlayerName) - send the content of your default chest to the PlayerName
/gp e (|PlayerName) - empty your default chest if no PlayerName is given else if you have the Permissions empty the PlanerName's Default Chest
/gp b (large OR normal) ChestName - buy a new chest with the type and the name choosen
/gp u (|ChestName) - Upgrade the default chest if no ChestName is provided and if it's a normal chest.
/gp set ChestName (default OR send) - Set the ChestName as default chest or as send/receive chest for "gifts"
/gp l - List all your chests
/gp r oldName newName - Rename the chest oldName to newName
Kansas....Like Paris Hilton: White, Flat, and Easy to Enter. -- Conan O'Brien

Masturbation is like procrastination, they're both great until you realize your screwing yourself.

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Mgalekgolo
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Re: Test Server

Post by Mgalekgolo » Sun Apr 24, 2011 5:24 pm

cool.
I like autoplant. Commands(/give) please.
Yarok wrote:There may be a giant dildo protruding from your forehead.
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Sven
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Re: Test Server

Post by Sven » Sun Apr 24, 2011 5:28 pm

Small problem. Whenever I try to connect it says 'Unknown host - mgm.servergame.com'.

Any solutions?

EDIT: Just realized it's servegame, not servergame.
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blackkyurem123123 wrote:one of the Admins asks "whaths wrong" and he repiles " someone smasmed me chests".

kiddten
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Re: Test Server

Post by kiddten » Mon Apr 25, 2011 12:00 am

NO. NO /GIVE COMMAND. NO NO NO.
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES

Sugarlumps
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Re: Test Server

Post by Sugarlumps » Mon Apr 25, 2011 12:10 am

MistuhBunnie wrote:NO. NO /GIVE COMMAND. NO NO NO.
This.

And i don't like secret door because it screws up the door to my house (taxi seen it), so one actually doesn't function well.
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Monoman
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Re: Test Server

Post by Monoman » Tue Apr 26, 2011 1:15 am

Added 2 new mods to test out.
Kansas....Like Paris Hilton: White, Flat, and Easy to Enter. -- Conan O'Brien

Masturbation is like procrastination, they're both great until you realize your screwing yourself.

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Sugarlumps
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Re: Test Server

Post by Sugarlumps » Tue Apr 26, 2011 3:25 am

Monstertamer Help doesn't work for me. And it doesn't seem to work, when I whistle, no mobs come at me. Also, I like the tombstone mod. However, the feather mods is a bit glitchy. Previously, I could click with a feather on the ground to fly to extraodinary heights. But now when I try it says "Fly not supported in this server".
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Kayar
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Re: Test Server

Post by Kayar » Tue Apr 26, 2011 7:20 am

That's the last time I stay up until 5 in the morning to test things... Ugh...

Was good fun though...
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~Kayar~
TaxiService wrote:You haven't seen like the 90% of the dicks i drew. Someday i'll make a website where people will be able to browse the contents of my old notebooks.
WilliamSub wrote:They flock with your hormones
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Amy
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Re: Test Server

Post by Amy » Tue Apr 26, 2011 9:03 am

Hey I was there too till five. And i tested plenty with you sending all your monster shit at me. I just locked myself in an bedrock square so FUCK YOU ALL!
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Kayar
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Re: Test Server

Post by Kayar » Tue Apr 26, 2011 9:49 am

The Great Sky Genie told me to do it!

O_O
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~Kayar~
TaxiService wrote:You haven't seen like the 90% of the dicks i drew. Someday i'll make a website where people will be able to browse the contents of my old notebooks.
WilliamSub wrote:They flock with your hormones
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TaxiService
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Re: Test Server

Post by TaxiService » Tue Apr 26, 2011 11:40 am

"there's this voice in my head that tells me to throw monsters at people…"

<_>
  • TaxiService! Shitposting since 2007!
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Mgalekgolo
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Re: Test Server

Post by Mgalekgolo » Tue Apr 26, 2011 11:46 am

TaxiService wrote:"there's this voice in my head that tells me to throw monsters at people…"

<_>
Lol
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Amy
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Re: Test Server

Post by Amy » Tue Apr 26, 2011 5:09 pm

Uhh... fuck im still in bedrock... didn't think this one through enough.
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Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

Monoman
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Re: Test Server

Post by Monoman » Tue Apr 26, 2011 11:29 pm

Only a few more items to test before we are done. Newest edition is a buggy mod that lets you ride any mob or player. Try it out as it will not stay on the server. I am thinking that Friday/Saturday a new map is setup and the War/CTF mod is tested. This mod will require some map setup before actual testing so 2 days for this test sounds good. One day for setup and second for playing.
Kansas....Like Paris Hilton: White, Flat, and Easy to Enter. -- Conan O'Brien

Masturbation is like procrastination, they're both great until you realize your screwing yourself.

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Samuco_

Re: Test Server

Post by Samuco_ » Wed Apr 27, 2011 2:49 am

Ugh, somebody grieved my house and filled it with lava. I also worked how to spawn cows...
heh hehehehehehehehe....

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