[App] Pearl 1.3 - Quick Update

Halo modding and gaming related applications.
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Kiyoshi
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Re: [App] Pearl 1.2

Post by Kiyoshi » Sun Aug 30, 2009 5:10 pm

alright cool. thanks
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G[v]N
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Re: [App] Pearl 1.2

Post by G[v]N » Sun Aug 30, 2009 6:27 pm

Modzy wrote:I've got another Pearl version in development, but until it's complete:
For people having crashing issues at start up, go to: Your Home Folder -> Library -> Application Support -> Delete the file named "Pearl.prf"
That should reset everything and Pearl should start working. I know what's causing this issue and it will be fixed in the next version.
Thanks, Modzy. ;)
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Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Ponzu
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Re: [App] Pearl 1.2

Post by Ponzu » Sun Aug 30, 2009 11:35 pm

o,O its working now
thanks a lot~
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Hi

Noodle
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Re: [App] Pearl 1.2

Post by Noodle » Mon Sep 07, 2009 8:59 am

Bla

I tried converting Portent to Full, which worked, then pearling it to demo, which made the game freeze.

Modzy
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Re: [App] Pearl 1.2

Post by Modzy » Mon Sep 07, 2009 10:33 am

Seafire wrote:Bla

I tried converting Portent to Full, which worked, then pearling it to demo, which made the game freeze.
...Why are you using Harbinger? I've done a Portent > Demo convert with the map right off Halo Maps.
You people using Harbinger first are quite silly.

Noodle
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Re: [App] Pearl 1.2

Post by Noodle » Mon Sep 07, 2009 10:34 am

I used harbinger to see if it even worked... but I'll try raw CE-Pearl right now.

Rofldonutburger
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Re: [App] Pearl 1.2

Post by Rofldonutburger » Mon Sep 07, 2009 10:13 pm

Using Harbinger first is totally pointless -.-
Dead. derp

Kiyoshi
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Re: [App] Pearl 1.2

Post by Kiyoshi » Tue Sep 08, 2009 4:41 am

lawl even harbringering it first I got portent to work o.O maybe shefire just sucks at it XD
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69HALO69
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Re: [App] Pearl 1.2

Post by 69HALO69 » Mon Sep 14, 2009 9:10 pm

ugh, I've tried several CE maps includin a bunch of random ones. the converting moves pretty fast but then at the end, it just stops. its fixing indexed meta and it just freezes there and freezes my whole comp and rite now while im typing this, its really laggy so help plz
Last edited by 69HALO69 on Mon Sep 14, 2009 10:01 pm, edited 4 times in total.

Fuel
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Re: [App] Pearl 1.2

Post by Fuel » Mon Sep 14, 2009 9:36 pm

Hard banger only has a good name O_o
Portent works here
http://fuel.itspx.com/Converted%20CE%20Maps/
O_o
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Noodle
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Re: [App] Pearl 1.2

Post by Noodle » Tue Sep 15, 2009 3:51 pm

Admiral Quail wrote:lawl even harbringering it first I got portent to work o.O maybe shefire just sucks at it XD
Lies and deceiving.

seabeast
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Re: [App] Pearl 1.2

Post by seabeast » Tue Sep 15, 2009 8:15 pm

Your guys's (Guys's is a word? o_O) Hard Bangers aren't banging the map hard enough. >_<

Modzy
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Re: [App] Pearl 1.2

Post by Modzy » Tue Sep 15, 2009 9:31 pm

69HALO69 wrote:ugh, I've tried several CE maps includin a bunch of random ones. the converting moves pretty fast but then at the end, it just stops. its fixing indexed meta and it just freezes there and freezes my whole comp and rite now while im typing this, its really laggy so help plz
Make sure you've got ALL your Halo Full maps, SP and MP, bitmaps and sounds.
Beast O' Teh Sea wrote:Your guys's (Guys's is a word? o_O) Hard Bangers aren't banging the map hard enough. >_<
Guys'.

Rofldonutburger
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Re: [App] Pearl 1.2

Post by Rofldonutburger » Tue Sep 15, 2009 9:37 pm

I tried converting Grove Final with Pearl, and it crashes when I play it. However, it works with QAR :V
Dead. derp

Modzy
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Re: [App] Pearl 1.2

Post by Modzy » Tue Sep 15, 2009 9:49 pm

Rofldonutburger wrote:I tried converting Grove Final with Pearl, and it crashes when I play it. However, it works with QAR :V
This one, right? http://hce.halomaps.org/index.cfm?fid=2015
Converts just fine on 1.2, at least for me.

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