New Map - Slipspace
Moderator: Halo Moderators
I wonder if we'll get other vehicles besides Banshees. In Deep Space Arena the Ghosts didn't really work out, as maneuverability where most of the action tended to be (top level) was... more than limited. It appears though that Slipspace might have enough room for Ghosts to be able to maneuver. Could we get some Ghosts perhaps? I would request Warthogs as well, but I see that they are being used in the turrets.
What does everyone think?
--Moxus--
What does everyone think?
--Moxus--
I think that was one of the general problems of Deep Space arena for me, except not just the Ghosts, but the falling off. You had to be really careful not to fall. Maybe we could switch the Ghosts with Banshees?
Aside from this, I found that if you ever got a decent CTF game, the bottom level was almost completely left out. If you were playing Slayer, You might either be spawn killed in one of the areas, fall off trying to dodge, or get killed before you could reach bottom. A teleporter at each "base" might have fixed the problem though. Not a bad mod, perhaps it's just where it isn't played too often that I haven't had a chance to get a feel for it.
I think ground vehicles could work on Slipspace though. It seems large enough, there doesn't appear to be defined "levels", and the walkways seem wide enough to support at least Ghosts.
--Moxus--
Aside from this, I found that if you ever got a decent CTF game, the bottom level was almost completely left out. If you were playing Slayer, You might either be spawn killed in one of the areas, fall off trying to dodge, or get killed before you could reach bottom. A teleporter at each "base" might have fixed the problem though. Not a bad mod, perhaps it's just where it isn't played too often that I haven't had a chance to get a feel for it.
I think ground vehicles could work on Slipspace though. It seems large enough, there doesn't appear to be defined "levels", and the walkways seem wide enough to support at least Ghosts.
--Moxus--
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- Ranger
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I didn't think it was huge, I just figured from the picture that the walkways were bigger than the energy bridges on the top "level" of Deep Space Arena. Is that true? I noticed the storage boxes, but I don't think they would be too much for a Ghost to handle. I've gotten Ghosts over those rather easily on the Island. Where you've played the mod, do you think Ghosts could fit in there?
--Moxus--
--Moxus--
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- Ranger
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