Everything about HD, MD, and their mods.
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TaxiService
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by TaxiService » Tue Dec 25, 2007 5:38 am
Moxus wrote:TaxiService --> I think you should finish your hippie-style bitmaps. I would love to see a hippie-style Warthog with no turret!
-=Moxus=-
i did some yet!
should i post them here or... uhm.. a new topic... or not posting them at all?
- TaxiService! Shitposting since 2007!

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Mota-Lev
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by Mota-Lev » Tue Dec 25, 2007 6:08 am
I found the hippie banshee you sent me yay... And wasn't hippies 1960's anywho?? cause that was the prime time of the Beatles. Who pretty sure John Lennon was a firm supporter of that hole peace thing. Then some sick fuker killed him
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Mota-Lev
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by Mota-Lev » Wed Dec 26, 2007 10:05 pm
Sorry for double post.
Hows this for the longswords equal?

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>Shadow<
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by >Shadow< » Thu Dec 27, 2007 12:17 am
Oo, what is that?
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Dustyjjc
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by Dustyjjc » Thu Dec 27, 2007 12:20 am
That is [borat]veery nice.[/borat.]
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TaxiService
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by TaxiService » Thu Dec 27, 2007 12:58 am
is that touching the ground?!
jesus, it's huge o_o
... what ... what is that?
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Mota-Lev
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by Mota-Lev » Thu Dec 27, 2007 1:07 am
Its in there air. Its called Arc of Battleship. look in my tags pack. and I'm up close to it. So is it good enough?
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Dustyjjc
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by Dustyjjc » Thu Dec 27, 2007 1:20 am
Looks nice, as long as it is skinned. It is a platform, right? Not a vehicle..
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Mota-Lev
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by Mota-Lev » Thu Dec 27, 2007 1:22 am
its a vehicle. but just as a scenery tag. As are the pillar of autaumns, Cove crusiers, Longswords and pelicans that hover without anyone in them.
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Dustyjjc
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by Dustyjjc » Thu Dec 27, 2007 1:27 am
Oh. Thats pretty cool.
(I've been gone for a while)
Would you still be able to enter if its a vehicle?
NO, nevermind, I had just forgotten. You cannot. (Right?)
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Flip the killer gwunt
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by Flip the killer gwunt » Thu Dec 27, 2007 1:39 am
[quote="Mota-Lev"]
Also if anyone knows the Covenants equal to the longsword please tell and post a link to a CE map with it mabye. Also the pillar has no Coll so don't say use it as a base or anything.
But the front half of the covenant crusier has coll. So I might add Something on those. Also I could add the pillars Bridge and Armoury then place them in side the ships model mabye?? and put a teleporter to there. Any ideas?
hay levi its guard, taxis right the covie seriph is the longswords nemisis thes are from halo3 if some one could moddle it for you this is what thay look like
http://members.lycos.co.uk/mombasaruins/seraph2.jpg
http://members.lycos.co.uk/mombasaruins/seraph.jpg
i hope that helps this looks like a g8 mod ;D see ya l8er
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Mota-Lev
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by Mota-Lev » Thu Dec 27, 2007 2:40 am
Hey. Those things are in CE. Anyone know were I can get them as scenery? also. Umm Dusty there is a way into those ships. at the Bottom of the front theres a door.
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Moxus
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by Moxus » Thu Dec 27, 2007 4:22 am
Seraphs are the Covenant's equivalent to the Longsword, yes. You can take one from CE and change an existing piece of scenery in the map to the Seraph (by dependency swapping the mod2 and collision tags of the scenery piece to those of the Seraph).
-=Moxus=-
Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.
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Mota-Lev
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by Mota-Lev » Thu Dec 27, 2007 5:16 am
I cannot import vehicles. And those are like there second banshee. There tiny well in ce they are.
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KoRnDoG
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by KoRnDoG » Thu Dec 27, 2007 9:24 am
i recently experimented and found that u can replace an existing vehi whith an imported 1. like a mongoose for a warthog. it also doesnt have messed up spawn points either like it does when u exchange with scenery. u guys prolly already figured this out but i thought id say it anyways.
lol whats up with your freaky avatar mota?
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