Note: You can't swap the VEHICLE'S mod2, you have to null it out
Step 1: Open an untouched bloodgulch.map with eschaton.
Step 2: Go to the dependency swapper.
Step 3: Go to a vehi of your choice.
Step 4: Null out the mod2 and change the antr to characters\cyborg\cyborg_mp (trust me on this)
Now the hog's model is nulled out and the antr is cyborg.
Step 5: Change the weapon to weapons\gravity\gravity_rifle
Step 6: Go to gravity_rifle in the dep swapper and change the mod2 to scenery\rocks\boulder\boulder
Step 7: Go back to the vehicle and null out the antr
You should have something like this:

Any Questions?
No, you don't have to use the boulder. You can use anything you want.
No, you can't add collision, if you do, you can still walk through it.
Yes, there is a better way
No, I don't know it.





