The gametype shouldn't have loadouts, it's classic halo. Also, I have an idea for this: You put down in the same exact spot one camo and one overshield. Then, you set them so that one comes after the other in spawn sequence. From there you should be able to edit their individual spawn times or something to make it so only one will appear at a time. As I do not have my xbox here with me, I can't test this...olly12345 wrote:Yeah that could be a problem, but if there's a loadout with camo already, surely it doesn't need to be a camo anyway? unless the gametype doesn't have loadouts.An active camo (We couldn't alternate between the two, with our knowledge)
Halo: Reach Weekly Custom Games Night~
Re: Halo: Reach Weekly Custom Games Night~
Re: Halo: Reach Weekly Custom Games Night~
Yeah there will be no armor abilities. I like the spawning idea Ill try it out today it has a lot of potential.
The map has no DMR's or needle rifles, in fact it has no weapons not seen in halo 1 other then the gravity hammer. It even has a certain location only accessible by flight (hint: halo 1).
Things Ill be fixing today:
Cliff plasmas
Powerups
Banshee cliff
As for a game-type Ill do good old CTF with indestructible vehicles, and harder melee (if possible).
The only real difference between this map and BG is the size increase, this greatly affects game play.
The map has no DMR's or needle rifles, in fact it has no weapons not seen in halo 1 other then the gravity hammer. It even has a certain location only accessible by flight (hint: halo 1).
Things Ill be fixing today:
Cliff plasmas
Powerups
Banshee cliff
As for a game-type Ill do good old CTF with indestructible vehicles, and harder melee (if possible).
The only real difference between this map and BG is the size increase, this greatly affects game play.
The armaments which thunderstrike the walls
And monarchs tremble in their capitals.
The oak leviathans, whose huge ribs make
Of lord of thee, and arbiter of war;
Alike the Armada's pride, or spoils of Trafalgar.
Re: Halo: Reach Weekly Custom Games Night~
The melee is harder in reach, it should be weaker in this version. 2 hits to an unshielded foe min.

Re: Halo: Reach Weekly Custom Games Night~
So the map and gametype are done.
The map has alternating powerups, and 4 plasmas per cliff in addition to what I previously mentioned.
The gametype is as close to halo 1 CTF as I could get:
No sudden death
3 flags captured win
takes 3 melees to kill
4 frag and plasmas at start (it wouldn't let me make it so you only start with 4 frags but can pickup 4 plasmas)
Assault rifle and Magnum for start
Indestructible vehicles
Download: http://www.bungie.net/stats/reach/fileshare.aspx
Please tag comment and reccomend
Can't wait to play it with a group
The map has alternating powerups, and 4 plasmas per cliff in addition to what I previously mentioned.
The gametype is as close to halo 1 CTF as I could get:
No sudden death
3 flags captured win
takes 3 melees to kill
4 frag and plasmas at start (it wouldn't let me make it so you only start with 4 frags but can pickup 4 plasmas)
Assault rifle and Magnum for start
Indestructible vehicles
Download: http://www.bungie.net/stats/reach/fileshare.aspx
Please tag comment and reccomend
Can't wait to play it with a group
The armaments which thunderstrike the walls
And monarchs tremble in their capitals.
The oak leviathans, whose huge ribs make
Of lord of thee, and arbiter of war;
Alike the Armada's pride, or spoils of Trafalgar.
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- Ranger
- Posts: 1545
- Joined: Mon Aug 03, 2009 10:42 pm
Re: Halo: Reach Weekly Custom Games Night~
Sorry for the temporary hijack or whatever, but I don't want to create a useless thread on this.
Did anyone see the new map pack coming out?
Also this weekly games look fun, if only i had gold.
Did anyone see the new map pack coming out?
Also this weekly games look fun, if only i had gold.
Re: Halo: Reach Weekly Custom Games Night~
The noble map pack comes out as well as the new level cap. You can now reach the max level buy earning 20million credits. So anyone that dedicated to halo mmmmyeah there you go. Theres a list somewhere..
http://www.se7ensins.com/forums/topic/3 ... announced/
and the rank amounts are..
/hijacking
http://www.se7ensins.com/forums/topic/3 ... announced/
and the rank amounts are..
Code: Select all
Recruit – 0 cR
Private – 7,500 cR
Corporal – 10,000 cR (+2,500 cR)
Corporal Grade 1 – 15,000 cR (+5,000 cR)
Sergeant – 20,000 cR (+5,000 cR)
Sergeant Grade 1 – 26,250 cR (+6,250 cR)
Sergeant Grade 2 – 32,500 cR (+6,250 cR)
Warrant Officer – 45,000 cR (+12,500 cR)
Warrant Officer Grade 1 – 78,000 cR (+33,000 cR)
Warrant Officer Grade 2 – 111,000 cR (+33,000 cR)
Warrant Officer Grade 3 – 144,000 cR (+33000 cR)
Captain – 210,000 cR (+66,000 cR)
Captain Grade 1 – 233,000 cR (+23,000 cR)
Captain Grade 2 – 256,000 cR (+23,000 cR)
Captain Grade 3 – 279,000 cR (+23,000 cR)
Major – 325,000 cR (+46,000 cR)
Major Grade 1 – 350,000 cR (+25,000 cR)
Major Grade 2 – 375,000 cR (+25,000 cR)
Major Grade 3 – 400,000 cR (+25,000 cR)
Lt. Colonel – 450,000 cR (+50,000 cR)
Lt. Colonel Grade 1 – 480,000 cR (+30,000 cR)
Lt. Colonel Grade 2 – 510,000 cR (+30,000 cR)
Lt. Colonel Grade 3 – 540,000 cR (+30,000 cR)
Commander – 600,000 cR (+60,000 cR)
Commander Grade 1 –650,000 cR (+50,000 cR)
Commander Grade 2 – 700,000 cR (+50,000 cR)
Commander Grade 3 – 750,000 (+50,000 cR)
Colonel – 850,000 cR (+100,000 cR)
Colonel Grade 1 – 960,000 cR (+110,000 cR)
Colonel Grade 2 – 1,070,000 cR (+110,000 cR)
Colonel Grade 3 – 1,180,000 cR (+110,000 cR)
Brigadier – 1,400,000 cR (+220,000 cR)
Brigadier Grade 1 – 1,520,000 cR (+120,000 cR)
Brigadier Grade 2 – 1,640,000 cR (+120,000 cR)
Brigadier Grade 3 – 1,760,000 cR (+120,000 cR)
General – 2,000,000 cR (+240,000 cR)
General Grade 1 – 2,200,000 cR (+200,000 cR)
General Grade 2 – 2,350,000 cR (+150,000 cR)
General Grade 3 – 2,500,000 cR (+150,000 cR)
General Grade 4 – 2,650,000 cR (+150,000 cR)
Field Marshall – 3,000,000 cR (+350,000 cR)
Hero – 3,700,000 cR (+700,000 cR)
Legend – 4,600,000 cR (+900,000 cR)
Mythic – 5,650,000 cR (+1,050,000 cR)
Noble – 7,000,000 cR (+1,350,000 cR)
Eclipse – 8,500,000 cR (+1,500,000 cR)
Nova – 11,000,000 cR (+2,500,000 cR)
Forerunner – 13,000,000 cR (+2,000,000 cR)
Reclaimer – 16,500,000 cR (+3,500,000 cR)
Inheritor – 20,000,000 cR (+3,500,000 cR)
Stupid tinypic removing my images
Re: Halo: Reach Weekly Custom Games Night~
_Reinitializing hijack sequence...
_3...
_2...
_1...
_...
> How about that forgetacular contest? I think our very own Moxus should enter! I will also probably give it a shot...
_Shutting down...
_Goodbye.
_3...
_2...
_1...
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> How about that forgetacular contest? I think our very own Moxus should enter! I will also probably give it a shot...
_Shutting down...
_Goodbye.
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- SEAL
- Posts: 642
- Joined: Fri Feb 03, 2006 6:13 pm
- Location: Rep'n the 863! Winter Haven, FL!
Re: Halo: Reach Weekly Custom Games Night~
Add me to the list.
GT: HybuR
GT: HybuR
MGM Team Wraith
Xbox Live Gamertag: HybuR
Professional Halo Player
Xbox Live Gamertag: HybuR
Professional Halo Player
Re: Halo: Reach Weekly Custom Games Night~
I'm guessing kayar has been playing portal? Or a text based game idk...Kayar wrote:_Reinitializing hijack sequence...
_3...
_2...
_1...
_...
> How about that forgetacular contest? I think our very own Moxus should enter! I will also probably give it a shot...
_Shutting down...
_Goodbye.

Re: Halo: Reach Weekly Custom Games Night~
Not recently. Does there have to be a reason?
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- Ranger
- Posts: 1459
- Joined: Sat Dec 06, 2008 4:28 pm
- Location: Between the 'y' and 'i' keys.
- Contact:
Re: Halo: Reach Weekly Custom Games Night~
Goddammit... These haven't been happening. Why not? I really want these to be happening. o_o
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- Ranger
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- Contact:
Re: Halo: Reach Weekly Custom Games Night~
Oh, I can do that, seeing as marching band is over. Sign me up.Jonathon wrote:Every friday this will take place.
GT EDSLocklear
Re: Halo: Reach Weekly Custom Games Night~
Maybe I'd like to join, but I might not have the time. I can't win can I?
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