[Mod+Skins] Survival Mod Beta!
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[Mod+Skins] Survival Mod Beta!
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Last edited by Dustyjjc on Mon Nov 19, 2007 5:31 pm, edited 5 times in total.
- zapconquest
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I'm almost certain it shouldn't look like that. That's what happens when you mess with the multi-purpose or the cube map or the image mask (don't remember which). It ends up being the raw reflection shader and usually looks like crap.
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Download Eschaton: Mediafire
Download Eschaton: Mediafire
Thank you so much for using smaller images than most people DX
For a less laggy shotgun, null or decrease the brightness of the charged bolt projectile. I forget what exactly to take away though...
For future reference, I suggest using DropStuff to create a .sitx so it compresses a few hundred KB more. The icon also looks cooler XD
I'm pretty sure compressing each file and then the folder helps as well :3
For a less laggy shotgun, null or decrease the brightness of the charged bolt projectile. I forget what exactly to take away though...

For future reference, I suggest using DropStuff to create a .sitx so it compresses a few hundred KB more. The icon also looks cooler XD
I'm pretty sure compressing each file and then the folder helps as well :3
You know what's even lighter than .sitx, ppf files. There's nothing rebuilt so they'd be workable and at least an order of magnitude smaller.
As for spawning things with a weapons, you d-swap the proj tag in the weapon for whatever you want.
As for spawning things with a weapons, you d-swap the proj tag in the weapon for whatever you want.
Disclaimer: I am no longer active. Any posts, PMs or other communication I use has no guarantee of accuracy or follow up.
Download Eschaton: Mediafire
Download Eschaton: Mediafire
Well assuming you even got them to produce anything, most likely it's not deflecting since there's no material. It's having materials that cause bullets to ping off and grenades to bounce (or stick). So depending on how you did it would dictate part of that, but basically, you need something without a collision but still produce a mod2.
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Download Eschaton: Mediafire
Download Eschaton: Mediafire
I've never had an issue with PPFs except for the creation. And that can be fixed by simply moving PPFmaster on to the desktop. They work for a good portion of the modding population as well which is why they are a required filetype on places like halomods.
PPF version
Operator version
As for your shield grenades, I've been talking to conure and there's not a super simple way of doing it that looks good. I might be able to bug him into figuring out a method / getting his plugins to have the necessary data.
PPF version
Operator version
As for your shield grenades, I've been talking to conure and there's not a super simple way of doing it that looks good. I might be able to bug him into figuring out a method / getting his plugins to have the necessary data.
Disclaimer: I am no longer active. Any posts, PMs or other communication I use has no guarantee of accuracy or follow up.
Download Eschaton: Mediafire
Download Eschaton: Mediafire
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Dusty He is Right, It wasnt Supposed to look like that. That at least wasnt my intention anyway though it does look nice. Were going to fix it in the beta unless you guys want to keep the skins as is. But yeah if we can get the Bubble Shield Worked out (and the permission to use it) we could put that in. Also heres Clanhalo Link to this Topic.Altimit01 wrote:I'm almost certain it shouldn't look like that. That's what happens when you mess with the multi-purpose or the cube map or the image mask (don't remember which). It ends up being the raw reflection shader and usually looks like crap.
http://mac.clanhalo.net/forum/viewtopic.php?t=13436
Mota-Lev was here 30/4/2010@2:18pmG[v]N wrote:HUGE NOTIFICATION
THIS GRAVY HAS BRAINS

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