Thanks for your guys suggestions and thoughts.
As for now ill realease what i have done i guess we can call this Jungle city. o_O? Idk. Its v 1.8 because thats how many time i had to fix the spawn points after i first realeased it yesterday night. About 8 times.
So what i did was add in some stuff from infinty map full version.
Made blue base stuff
Made 3 secert weapons... Easter eggs if you will. Only me and (1) Beta tester know where they are. Ill will have some SS's of them and they are close to where the SS's were taken.
Also tweaked the spawn points a bit so now most of the logs and trees are in the right place.
Hint : you will have to catch a tele up to two of them the other is located on the ground with a close insepction of some trees and you will find it.
The tele's for the other two are invisible but are in hinding places or easy spots to find.
Things done:
Bases from both side
3 easter eggs made (weapons)
Teleporters spawned and working
Trees and barracades imported
" " spawned
Moved banshees to no mans land
Moved weapons and duplicated (moved onto platforms)
Hogs(when they try to run you over it only cause a little damage to make noobs mad)lol.
Falling damage was greatly reduced so you can jump off stuff if you need
Warning:Go slowly through all teleports Spawns have not been perfected yet.
Things left to be done in V2:
Make another small sky platform for blue base
Make more tele's
Fix spawning to exact places for barracades and teles
Make teles more accurate(done fall off when you tele)
Anyways: to move the program along I'd like to present the Screen shots 7 of em. Sorry it took so much space.








Link: http://www.mediafire.com/?5kgstdjyn1y
Enjoy, version 2 should be out by next weekend cause i get most my time on the weekends to do stuff.